Constructor
new StorageBufferNode( value : StorageBufferAttribute | StorageInstancedBufferAttribute | BufferAttribute, bufferType : string | Struct, bufferCount : number )
Constructs a new storage buffer node.
| value |
The buffer data. |
| bufferType |
The buffer type (e.g. Default is |
| bufferCount |
The buffer count. Default is |
Properties
.access : string
The access type of the texture node.
Default is 'readWrite'.
.global : boolean
StorageBufferNode sets this property to true by default.
Default is true.
- Overrides: BufferNode#global
.isAtomic : boolean
Whether the node is atomic or not.
Default is false.
.isPBO : boolean
Whether the node represents a PBO or not. Only relevant for WebGL.
Default is false.
.isStorageBufferNode : boolean (readonly)
This flag can be used for type testing.
Default is true.
.structTypeNode : StructTypeNode
The buffer struct type.
Default is null.
Methods
.element( indexNode : IndexNode ) : StorageArrayElementNode
Enables element access with the given index node.
| indexNode |
The index node. |
- Returns: A node representing the element access.
.generate( builder : NodeBuilder ) : string
Generates the code snippet of the storage buffer node.
| builder |
The current node builder. |
- Overrides: BufferNode#generate
- Returns: The generated code snippet.
.getAttributeData() : Object
Returns attribute data for this storage buffer node.
- Returns: The attribute data.
.getHash( builder : NodeBuilder ) : string
This method is overwritten since the buffer data might be shared and thus the hash should be shared as well.
| builder |
The current node builder. |
- Overrides: BufferNode#getHash
- Returns: The hash.
.getInputType( builder : NodeBuilder ) : string
Overwrites the default implementation to return a fixed value 'indirectStorageBuffer' or 'storageBuffer'.
| builder |
The current node builder. |
- Overrides: BufferNode#getInputType
- Returns: The input type.
.getMemberType( builder : NodeBuilder, name : string ) : string
Returns the type of a member of the struct.
| builder |
The current node builder. |
| name |
The name of the member. |
- Overrides: BufferNode#getMemberType
- Returns: The type of the member.
.getNodeType( builder : NodeBuilder ) : string
This method is overwritten since the node type from the availability of storage buffers and the attribute data.
| builder |
The current node builder. |
- Overrides: BufferNode#getNodeType
- Returns: The node type.
.getPBO() : boolean
Returns the isPBO value.
- Returns: Whether the node represents a PBO or not.
.setAccess( value : string ) : StorageBufferNode
Defines the node access.
| value |
The node access. |
- Returns: A reference to this node.
.setAtomic( value : boolean ) : StorageBufferNode
Defines whether the node is atomic or not.
| value |
The atomic flag. |
- Returns: A reference to this node.
.setPBO( value : boolean ) : StorageBufferNode
Defines whether this node is a PBO or not. Only relevant for WebGL.
| value |
The value so set. |
- Returns: A reference to this node.
.toAtomic() : StorageBufferNode
Convenience method for making this node atomic.
- Returns: A reference to this node.
.toReadOnly() : StorageBufferNode
Convenience method for configuring a read-only node access.
- Returns: A reference to this node.