Import
SceneOptimizer is an addon, and must be imported explicitly, see Installation#Addons.
import { SceneOptimizer } from 'three/addons/utils/SceneOptimizer.js';
Constructor
new SceneOptimizer( scene : Scene, options : SceneOptimizer~Options )
Constructs a new scene optimizer.
| scene |
The scene to optimize. |
| options |
The configuration options. |
Methods
.disposeMeshes( meshesToRemove : Set.<Mesh> )
Removes the given array of meshes from the scene.
| meshesToRemove |
The meshes to remove. |
.removeEmptyNodes( object : Object3D )
Removes empty nodes from all descendants of the given 3D object.
| object |
The 3D object to process. |
.toBatchedMesh() : Scene
Performs the auto-baching by identifying groups of meshes in the scene
that can be represented as a single BatchedMesh. The method modifies
the scene by adding instances of BatchedMesh and removing the now redundant
individual meshes.
- Returns: The optimized scene.
.toInstancingMesh() : Scene (abstract)
Performs the auto-instancing by identifying groups of meshes in the scene
that can be represented as a single InstancedMesh. The method modifies
the scene by adding instances of InstancedMesh and removing the now redundant
individual meshes.
This method is not yet implemented.
- Returns: The optimized scene.
Type Definitions
.Options
Constructor options of SceneOptimizer.
|
debug
boolean |
Whether to enable debug mode or not. Default is |