WebGLTextureUtils

Import

WebGLTextureUtils is an addon, and must be imported explicitly, see Installation#Addons.

import * as WebGLTextureUtils from 'three/addons/utils/WebGLTextureUtils.js';

Static Methods

.decompress( texture : CompressedTexture, maxTextureSize : number, renderer : WebGLRenderer ) : CanvasTexture

Returns an uncompressed version of the given compressed texture.

This module can only be used with WebGLRenderer. When using WebGPURenderer, import the function from module:WebGPUTextureUtils.

texture

The compressed texture.

maxTextureSize

The maximum size of the uncompressed texture.

Default is Infinity.

renderer

A reference to a renderer.

Default is null.

Returns: The uncompressed texture.

Source

examples/jsm/utils/WebGLTextureUtils.js