Import
SceneUtils is an addon, and must be imported explicitly, see Installation#Addons.
import * as SceneUtils from 'three/addons/utils/SceneUtils.js';
Methods
.createMeshesFromInstancedMesh( instancedMesh : InstancedMesh ) : Group (inner)
This function creates a mesh for each instance of the given instanced mesh and adds it to a group. Each mesh will honor the current 3D transformation of its corresponding instance.
| instancedMesh |
The instanced mesh. |
- Returns: A group of meshes.
.createMeshesFromMultiMaterialMesh( mesh : Mesh ) : Group (inner)
This function creates a mesh for each geometry-group of the given multi-material mesh and adds it to a group.
| mesh |
The multi-material mesh. |
- Returns: A group of meshes.
.createMultiMaterialObject( geometry : BufferGeometry, materials : Array.<Material> ) : Group (inner)
This function represents an alternative way to create 3D objects with multiple materials. Normally, BufferGeometry#groups are used which might introduce issues e.g. when exporting the object to a 3D format. This function accepts a geometry and an array of materials and creates for each material a mesh that is added to a group.
| geometry |
The geometry. |
| materials |
An array of materials. |
- Returns: A group representing a multi-material object.
.reduceVertices( object : Object3D, func : function, initialValue : any ) : any (inner)
Executes a reducer function for each vertex of the given 3D object.
reduceVertices() returns a single value: the function's accumulated result.
| object |
The 3D object that should be processed. It must have a
geometry with a |
| func |
The reducer function. First argument is the current value, second argument the current vertex. |
| initialValue |
The initial value. |
- Returns: The result.
.sortInstancedMesh( mesh : InstancedMesh, compareFn : function ) (inner)
Sorts the instances of the given instanced mesh.
| mesh |
The instanced mesh to sort. |
| compareFn |
A custom compare function for the sort. |
.traverseAncestorsGenerator( object : Object3D ) : Object3D (generator, inner)
Generator based alternative to Object3D#traverseAncestors.
| object |
Object to traverse. |
Yields:
Objects that passed the filter condition..traverseGenerator( object : Object3D ) : Object3D (generator, inner)
Generator based alternative to Object3D#traverse.
| object |
Object to traverse. |
Yields:
Objects that passed the filter condition..traverseVisibleGenerator( object : Object3D ) : Object3D (generator, inner)
Generator based alternative to Object3D#traverseVisible.
| object |
Object to traverse. |