Properties
.isGroup : boolean (readonly)
This flag can be used for type testing.
Default is true.
This is almost identical to an Object3D. Its purpose is to make working with groups of objects syntactically clearer.
// Create a group and add the two cubes.
// These cubes can now be rotated / scaled etc as a group.
const group = new THREE.Group();
group.add( meshA );
group.add( meshB );
scene.add( group );
This flag can be used for type testing.
Default is true.