Import
SSAOPass is an addon, and must be imported explicitly, see Installation#Addons.
import { SSAOPass } from 'three/addons/postprocessing/SSAOPass.js';
Constructor
new SSAOPass( scene : Scene, camera : Camera, width : number, height : number, kernelSize : number )
Constructs a new SSAO pass.
| scene |
The scene to compute the AO for. |
| camera |
The camera. |
| width |
The width of the effect. Default is |
| height |
The height of the effect. Default is |
| kernelSize |
The kernel size. Default is |
Properties
.clear : boolean
Overwritten to perform a clear operation by default.
Default is true.
- Overrides: Pass#clear
.height : number
The height of the effect.
Default is 512.
.kernelRadius : number
The kernel radius controls how wide the AO spreads.
Default is 8.
.maxDistance : number
Defines the maximum distance that should be affected by the AO.
Default is 0.1.
.minDistance : number
Defines the minimum distance that should be affected by the AO.
Default is 0.005.
.output : number
The output configuration.
Default is 0.
.width : number
The width of the effect.
Default is 512.
Methods
.dispose()
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
- Overrides: Pass#dispose
.render( renderer : WebGLRenderer, writeBuffer : WebGLRenderTarget, readBuffer : WebGLRenderTarget, deltaTime : number, maskActive : boolean )
Performs the SSAO pass.
| renderer |
The renderer. |
| writeBuffer |
The write buffer. This buffer is intended as the rendering destination for the pass. |
| readBuffer |
The read buffer. The pass can access the result from the previous pass from this buffer. |
| deltaTime |
The delta time in seconds. |
| maskActive |
Whether masking is active or not. |
- Overrides: Pass#render
.setSize( width : number, height : number )
Sets the size of the pass.
| width |
The width to set. |
| height |
The height to set. |
- Overrides: Pass#setSize