Import
Rhino3dmLoader is an addon, and must be imported explicitly, see Installation#Addons.
import { Rhino3dmLoader } from 'three/addons/loaders/3DMLoader.js';
Constructor
new Rhino3dmLoader( manager : LoadingManager )
Constructs a new Rhino 3DM loader.
| manager |
The loading manager. |
Methods
.debug()
Prints debug messages to the browser console.
.decodeObjects( buffer : ArrayBuffer, url : string ) : Promise.<Object3D>
Decodes the 3DM asset data with a Web Worker.
| buffer |
The raw 3DM asset data as an array buffer. |
| url |
The asset URL. |
- Returns: A Promise that resolved with the decoded 3D object.
.dispose()
Frees internal resources. This method should be called when the loader is no longer required.
.load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback )
Starts loading from the given URL and passes the loaded 3DM asset
to the onLoad() callback.
| url |
The path/URL of the file to be loaded. This can also be a data URI. |
| onLoad |
Executed when the loading process has been finished. |
| onProgress |
Executed while the loading is in progress. |
| onError |
Executed when errors occur. |
- Overrides: Loader#load
.parse( data : ArrayBuffer, onLoad : function, onError : onErrorCallback )
Parses the given 3DM data and passes the loaded 3DM asset
to the onLoad() callback.
| data |
The raw 3DM asset data as an array buffer. |
| onLoad |
Executed when the loading process has been finished. |
| onError |
Executed when errors occur. |
- Overrides: Loader#parse
.setLibraryPath( path : string ) : Rhino3dmLoader
Path to a folder containing the JS and WASM libraries.
| path |
The library path to set. |
- Returns: A reference to this loader.
.setWorkerLimit( workerLimit : number ) : Rhino3dmLoader
Sets the maximum number of Web Workers to be used during decoding. A lower limit may be preferable if workers are also for other tasks in the application.
| workerLimit |
The worker limit. |
- Returns: A reference to this loader.