Loader

MTLLoader

A loader for the MTL format.

The Material Template Library format (MTL) or .MTL File Format is a companion file format to OBJ that describes surface shading (material) properties of objects within one or more OBJ files.

Code Example

const loader = new MTLLoader();
const materials = await loader.loadAsync( 'models/obj/male02/male02.mtl' );
const objLoader = new OBJLoader();
objLoader.setMaterials( materials );

Import

MTLLoader is an addon, and must be imported explicitly, see Installation#Addons.

import { MTLLoader } from 'three/addons/loaders/MTLLoader.js';

Constructor

new MTLLoader()

Methods

.load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback )

Starts loading from the given URL and passes the loaded MTL asset to the onLoad() callback.

url

The path/URL of the file to be loaded. This can also be a data URI.

onLoad

Executed when the loading process has been finished.

onProgress

Executed while the loading is in progress.

onError

Executed when errors occur.

Overrides: Loader#load

.parse( text : string, path : string ) : MaterialCreator

Parses the given MTL data and returns the resulting material creator.

text

The raw MTL data as a string.

path

The URL base path.

Overrides: Loader#parse
Returns: The material creator.

.setMaterialOptions( value : MTLLoader~MaterialOptions ) : MTLLoader

Sets the material options.

value

The material options.

Returns: A reference to this loader.

Type Definitions

.MaterialOptions

Material options of MTLLoader.

side
FrontSide | BackSide | DoubleSide

Which side to apply the material.

Default is FrontSide.

wrap
RepeatWrapping | ClampToEdgeWrapping | MirroredRepeatWrapping

What type of wrapping to apply for textures.

Default is RepeatWrapping.

normalizeRGB
boolean

Whether RGB colors should be normalized to 0-1 from 0-255.

Default is false.

ignoreZeroRGBs
boolean

Ignore values of RGBs (Ka,Kd,Ks) that are all 0's.

Default is false.

Source

examples/jsm/loaders/MTLLoader.js