Loader

GCodeLoader

A loader for the GCode format.

GCode files are usually used for 3D printing or CNC applications.

Code Example

const loader = new GCodeLoader();
const object = await loader.loadAsync( 'models/gcode/benchy.gcode' );
scene.add( object );

Import

GCodeLoader is an addon, and must be imported explicitly, see Installation#Addons.

import { GCodeLoader } from 'three/addons/loaders/GCodeLoader.js';

Constructor

new GCodeLoader( manager : LoadingManager )

Constructs a new GCode loader.

manager

The loading manager.

Properties

.splitLayer : boolean

Whether to split layers or not.

Default is false.

Methods

.load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback )

Starts loading from the given URL and passes the loaded GCode asset to the onLoad() callback.

url

The path/URL of the file to be loaded. This can also be a data URI.

onLoad

Executed when the loading process has been finished.

onProgress

Executed while the loading is in progress.

onError

Executed when errors occur.

Overrides: Loader#load

.parse( data : string ) : Group

Parses the given GCode data and returns a group with lines.

data

The raw Gcode data as a string.

Overrides: Loader#parse
Returns: The parsed GCode asset.

Source

examples/jsm/loaders/GCodeLoader.js