Import
FirstPersonControls is an addon, and must be imported explicitly, see Installation#Addons.
import { FirstPersonControls } from 'three/addons/controls/FirstPersonControls.js';
Constructor
new FirstPersonControls( object : Object3D, domElement : HTMLElement )
Constructs a new controls instance.
| object |
The object that is managed by the controls. |
| domElement |
The HTML element used for event listeners. Default is |
Properties
.activeLook : boolean
Whether it's possible to look around or not.
Default is true.
.autoForward : boolean
Whether the camera is automatically moved forward or not.
Default is false.
.constrainVertical : boolean
Whether or not looking around is vertically constrained by verticalMin and verticalMax.
Default is false.
.heightCoef : number
Determines how much faster the camera moves when it's y-component is near heightMax.
Default is 1.
.heightMax : number
Upper camera height limit used for movement speed adjustment.
Default is 1.
.heightMin : number
Lower camera height limit used for movement speed adjustment.
Default is 0.
.heightSpeed : boolean
Whether or not the camera's height influences the forward movement speed.
Use the properties heightCoef, heightMin and heightMax for configuration.
Default is false.
.lookSpeed : number
The look around speed.
Default is 0.005.
.lookVertical : boolean
Whether it's possible to vertically look around or not.
Default is true.
.mouseDragOn : boolean (readonly)
Whether the mouse is pressed down or not.
Default is false.
.movementSpeed : number
The movement speed.
Default is 1.
.verticalMax : number
How far you can vertically look around, upper limit. Range is 0 to Math.PI in radians.
Default is 0.
.verticalMin : number
How far you can vertically look around, lower limit. Range is 0 to Math.PI in radians.
Default is 0.
Methods
.handleResize()
Must be called if the application window is resized.
.lookAt( x : number | Vector3, y : number, z : number ) : FirstPersonControls
Rotates the camera towards the defined target position.
| x |
The x coordinate of the target position or alternatively a vector representing the target position. |
| y |
The y coordinate of the target position. |
| z |
The z coordinate of the target position. |
- Returns: A reference to this controls.