Constructor
new BasicLightMapNode( lightMapNode : Node.<vec3> )
Constructs a new basic light map node.
| lightMapNode |
The light map node. Default is |
Properties
.lightMapNode : Node.<vec3>
The light map node.
EventDispatcher → Node → LightingNode →
A specific version of IrradianceNode that is only relevant for MeshBasicNodeMaterial. Since the material is unlit, it requires a special scaling factor for the light map.
Constructs a new basic light map node.
| lightMapNode |
The light map node. Default is |
The light map node.