EventDispatcherNodeLightingNode

BasicLightMapNode

A specific version of IrradianceNode that is only relevant for MeshBasicNodeMaterial. Since the material is unlit, it requires a special scaling factor for the light map.

Constructor

new BasicLightMapNode( lightMapNode : Node.<vec3> )

Constructs a new basic light map node.

lightMapNode

The light map node.

Default is null.

Properties

.lightMapNode : Node.<vec3>

The light map node.

Source

src/nodes/lighting/BasicLightMapNode.js