Constructor
new IrradianceNode( node : Node.<vec3> )
Constructs a new irradiance node.
| node |
A node contributing irradiance. |
EventDispatcher → Node → LightingNode →
A generic class that can be used by nodes which contribute irradiance to the scene. E.g. a light map node can be used as input for this module. Used in NodeMaterial.
Constructs a new irradiance node.
| node |
A node contributing irradiance. |