EventDispatcherNodeLightingNode

BasicEnvironmentNode

Represents a basic model for Image-based lighting (IBL). The environment is defined via environment maps in the equirectangular or cube map format. BasicEnvironmentNode is intended for non-PBR materials like MeshBasicNodeMaterial or MeshPhongNodeMaterial.

Constructor

new BasicEnvironmentNode( envNode : Node )

Constructs a new basic environment node.

envNode

A node representing the environment.

Default is null.

Properties

.envNode : Node

A node representing the environment.

Default is null.

Source

src/nodes/lighting/BasicEnvironmentNode.js