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Controls
Scene
ambient light
scene.fog
THREE.Fog()
scene.fog.color
THREE.Material
transparent
opacity
depthTest
depthWrite
alphaTest
alphaHash
visible
side
THREE.FrontSide
THREE.BackSide
THREE.DoubleSide
THREE.FrontSide
THREE.MeshBasicMaterial
color
wireframe
vertexColors
fog
envMaps
none
reflection
refraction
none
map
none
bricks
none
alphaMap
none
fibers
none
combine
THREE.MultiplyOperation
THREE.MixOperation
THREE.AddOperation
THREE.MultiplyOperation
reflectivity
refractionRatio