EventDispatcherNodeInputNodeUniformNodeTextureNode

Texture3DNode

This type of uniform node represents a 3D texture.

Constructor

new Texture3DNode( value : Data3DTexture, uvNode : Node.<(vec2|vec3)>, levelNode : Node.<int> )

Constructs a new 3D texture node.

value

The 3D texture.

uvNode

The uv node.

Default is null.

levelNode

The level node.

Default is null.

Properties

.isTexture3DNode : boolean (readonly)

This flag can be used for type testing.

Default is true.

Methods

.generateOffset( builder : NodeBuilder, offsetNode : Node ) : string

Generates the offset code snippet.

builder

The current node builder.

offsetNode

The offset node to generate code for.

Overrides: TextureNode#generateOffset
Returns: The generated code snippet.

.generateUV( builder : NodeBuilder, uvNode : Node ) : string

Generates the uv code snippet.

builder

The current node builder.

uvNode

The uv node to generate code for.

Overrides: TextureNode#generateUV
Returns: The generated code snippet.

.getDefaultUV() : Node.<vec3>

Returns a default uv node which is in context of 3D textures a three-dimensional uv node.

Overrides: TextureNode#getDefaultUV
Returns: The default uv node.

.getInputType( builder : NodeBuilder ) : string

Overwrites the default implementation to return a fixed value 'texture3D'.

builder

The current node builder.

Overrides: TextureNode#getInputType
Returns: The input type.

.normal( uvNode : Node.<vec3> ) : Node.<vec3>

TODO.

uvNode

The uv node .

Returns: TODO.

.setUpdateMatrix( value : boolean )

Overwritten with an empty implementation since the updateMatrix flag is ignored for 3D textures. The uv transformation matrix is not applied to 3D textures.

value

The update toggle.

Overrides: TextureNode#setUpdateMatrix

.setupUV( builder : NodeBuilder, uvNode : Node ) : Node

Overwrites the default implementation to return the unmodified uv node.

builder

The current node builder.

uvNode

The uv node to setup.

Overrides: TextureNode#setupUV
Returns: The unmodified uv node.

Source

src/nodes/accessors/Texture3DNode.js