Import
SunShadowNode is an addon, and must be imported explicitly, see Installation#Addons.
import { sunShadow } from 'three/addons/lights/SunShadowNode.js';
Constructor
new SunShadowNode( light : SunLight, shadow : SunLightShadow )
Constructs a new sun shadow node.
| light |
The shadow casting sun light. |
| shadow |
An optional sun light shadow. Default is |
Methods
.renderShadow( frame : NodeFrame )
Renders the two cascades into the viewports of the shadow map atlas.
| frame |
A reference to the current node frame. |
- Overrides: ShadowNode#renderShadow
.setupRenderTarget( shadow : SunLightShadow, builder : NodeBuilder ) : Object
Overwrites the default implementation to size the render target as the cascade atlas.
| shadow |
The light shadow object. |
| builder |
A reference to the current node builder. |
- Returns: An object containing the shadow map and depth texture.
.setupShadow( builder : NodeBuilder ) : Node.<float>
Sets up the atlas render target and shadow output node.
| builder |
A reference to the current node builder. |
- Overrides: ShadowNode#setupShadow
- Returns: The shadow output node.
.vsmPass( renderer : Renderer )
Overwritten as a no-op since VSM is not supported for cascaded shadow maps.
| renderer |
A reference to the current renderer. |
- Overrides: ShadowNode#vsmPass