Constructor
new CubeMapNode( envNode : Node )
Constructs a new cube map node.
| envNode |
The node representing the environment map. |
Properties
.updateBeforeType : string
The updateBeforeType is set to NodeUpdateType.RENDER since the node updates
the texture once per render in its CubeMapNode#updateBefore method.
Default is 'render'.
- Overrides: TempNode#updateBeforeType