EventDispatcherNodeTempNode

CubeMapNode

This node can be used to automatically convert environment maps in the equirectangular format into the cube map format.

Constructor

new CubeMapNode( envNode : Node )

Constructs a new cube map node.

envNode

The node representing the environment map.

Properties

.envNode : Node

The node representing the environment map.

.updateBeforeType : string

The updateBeforeType is set to NodeUpdateType.RENDER since the node updates the texture once per render in its CubeMapNode#updateBefore method.

Default is 'render'.

Overrides: TempNode#updateBeforeType

Source

src/nodes/utils/CubeMapNode.js