Constructor
new BufferAttributeNode( value : BufferAttribute | InterleavedBuffer | TypedArray, bufferType : string, bufferStride : number, bufferOffset : number )
Constructs a new buffer attribute node.
| value |
The attribute data. |
| bufferType |
The buffer type (e.g. Default is |
| bufferStride |
The buffer stride. Default is |
| bufferOffset |
The buffer offset. Default is |
Properties
.attribute : BufferAttribute
A reference to the buffer attribute.
Default is null.
.bufferOffset : number
The buffer offset.
Default is 0.
.bufferStride : number
The buffer stride.
Default is 0.
.bufferType : string
The buffer type (e.g. 'vec3').
Default is null.
.global : boolean
BufferAttributeNode sets this property to true by default.
Default is true.
- Overrides: InputNode#global
.instanced : boolean
Whether the attribute is instanced or not.
Default is false.
.isBufferNode : boolean (readonly)
This flag can be used for type testing.
Default is true.
.usage : number
The usage property. Set this to THREE.DynamicDrawUsage via .setUsage(),
if you are planning to update the attribute data per frame.
Default is StaticDrawUsage.
Methods
.generate( builder : NodeBuilder ) : string
Generates the code snippet of the buffer attribute node.
| builder |
The current node builder. |
- Overrides: InputNode#generate
- Returns: The generated code snippet.
.getHash( builder : NodeBuilder ) : string
This method is overwritten since the attribute data might be shared and thus the hash should be shared as well.
| builder |
The current node builder. |
- Overrides: InputNode#getHash
- Returns: The hash.
.getInputType( builder : NodeBuilder ) : string
Overwrites the default implementation to return a fixed value 'bufferAttribute'.
| builder |
The current node builder. |
- Overrides: InputNode#getInputType
- Returns: The input type.
.getNodeType( builder : NodeBuilder ) : string
This method is overwritten since the node type is inferred from the buffer attribute.
| builder |
The current node builder. |
- Overrides: InputNode#getNodeType
- Returns: The node type.
.setInstanced( value : boolean ) : BufferAttributeNode
Sets the instanced property to the given value.
| value |
The value to set. |
- Returns: A reference to this node.
.setUsage( value : number ) : BufferAttributeNode
Sets the usage property to the given value.
| value |
The usage to set. |
- Returns: A reference to this node.
.setup( builder : NodeBuilder )
Depending on which value was passed to the node, setup() behaves
differently. If no instance of BufferAttribute was passed, the method
creates an internal attribute and configures it respectively.
| builder |
The current node builder. |
- Overrides: InputNode#setup