three.js
- Scalable Ambient Occlusion (SAO)
shader by
Ben Houston
/ Post-processing pass by
Ludobaka
Controls
output
Default
SAO Only
Normal
Default
saoBias
saoIntensity
saoScale
saoKernelRadius
saoMinResolution
saoBlur
saoBlurRadius
saoBlurStdDev
saoBlurDepthCutoff
enabled