Constructor
new EnvironmentNode( envNode : Node )
Constructs a new environment node.
| envNode |
A node representing the environment. Default is |
EventDispatcher → Node → LightingNode →
Represents a physical model for Image-based lighting (IBL). The environment
is defined via environment maps in the equirectangular, cube map or cubeUV (PMREM) format.
EnvironmentNode is intended for PBR materials like MeshStandardNodeMaterial.
Constructs a new environment node.
| envNode |
A node representing the environment. Default is |