EventDispatcherNodeInputNode

ConstNode

Class for representing a constant value in the shader.

Constructor

new ConstNode( value : any, nodeType : string )

Constructs a new input node.

value

The value of this node. Usually a JS primitive or three.js object (vector, matrix, color).

nodeType

The node type. If no explicit type is defined, the node tries to derive the type from its value.

Default is null.

Properties

.isConstNode : boolean (readonly)

This flag can be used for type testing.

Default is true.

Methods

.generateConst( builder : NodeBuilder ) : string

Generates the shader string of the value with the current node builder.

builder

The current node builder.

Returns: The generated value as a shader string.

Source

src/nodes/core/ConstNode.js