Constructor
new AnimationObjectGroup( …arguments : Object3D )
Constructs a new animation group.
| arguments |
An arbitrary number of 3D objects that share the same animation state. |
Properties
.isAnimationObjectGroup : boolean (readonly)
This flag can be used for type testing.
Default is true.
.uuid : string (readonly)
The UUID of the 3D object.
Methods
.add( …arguments : Object3D )
Adds an arbitrary number of objects to this animation group.
| arguments |
The 3D objects to add. |
.remove( …arguments : Object3D )
Removes an arbitrary number of objects to this animation group
| arguments |
The 3D objects to remove. |
.uncache( …arguments : Object3D )
Deallocates all memory resources for the passed 3D objects of this animation group.
| arguments |
The 3D objects to uncache. |