EventDispatcherNodeLightingNode

AONode

A generic class that can be used by nodes which contribute ambient occlusion to the scene. E.g. an ambient occlusion map node can be used as input for this module. Used in NodeMaterial.

Constructor

new AONode( aoNode : Node.<float> )

Constructs a new AO node.

aoNode

The ambient occlusion node.

Default is null.

Properties

.aoNode : Node.<float>

The ambient occlusion node.

Default is null.

Source

src/nodes/lighting/AONode.js