[page:BufferGeometry] →

[name]

A class for generating torus geometries.

Code Example

const geometry = new THREE.TorusGeometry( 10, 3, 16, 100 ); const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } ); const torus = new THREE.Mesh( geometry, material ); scene.add( torus );

Constructor

[name]([param:Float radius], [param:Float tube], [param:Integer radialSegments], [param:Integer tubularSegments], [param:Float arc])

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is `1`.
tube — Radius of the tube. Default is `0.4`.
radialSegments — Default is `12`
tubularSegments — Default is `48`.
arc — Central angle. Default is Math.PI * 2.

Properties

See the base [page:BufferGeometry] class for common properties.

[property:Object parameters]

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base [page:BufferGeometry] class for common methods.

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]