This can be used as a helper object to view the edges of a [page:BufferGeometry geometry].
const geometry = new THREE.BoxGeometry( 100, 100, 100 );
const edges = new THREE.EdgesGeometry( geometry );
const line = new THREE.LineSegments(edges, new THREE.LineBasicMaterial( { color: 0xffffff } ) );
scene.add( line );
[example:webgl_helpers helpers]
geometry — Any geometry object.
thresholdAngle — An edge is only rendered if the angle (in degrees)
between the face normals of the adjoining faces exceeds this value.
default = 1 degree.
See the base [page:BufferGeometry] class for common properties.
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
See the base [page:BufferGeometry] class for common methods.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]